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An Interview with R.J. Redl, Creator and Co-Writer of the Graphic Novel The Darkest Shade

by Mike Haberfelner

December 2023

R.J. Redl on (re)Search my Trash

 

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Your upcoming graphic novel The Darkest Shade - in a few words, what is it about?

 

The Darkest Shade is about a mother and father who lose their nine-year-old daughter to a mysterious respiratory illness but, as they slide further into their grief and further apart from each other, it becomes apparent that something ominous and supernatural may in fact have been the cause of death.

 

What were your sources of inspiration when writing The Darkest Shade, and is any of it based on personal experiences?

 

In some ways, The Darkest Shade is about as close to an autobiography as I’ve ever written. The protagonists, Sam and Jade, are very heavily based on my perception on my parents having lost one of my siblings in a tragic accident. Although she (my sister) was much younger when she passed away. And the event tore my family apart while I was too young to really understand what was going on. It’s been a lifelong trauma for me, despite being able to wake up in the morning and go on with my life. The supernatural aspects of the story, however, are influenced by many outside sources (such as monster movies and ghost stories, survival horror videos, classic film noir, Jungian and Freudian psychoanalytic theories, and creepypasta). But these are all things that have, in one way or another, impacted greatly on my life at some point. They’ve possibly even been a coping mechanism at certain stages.

 

What can you tell us about your co-writer Lucas Keim, and what was your collaboration like?

 

I consider Lucas Keim to be family, a brother of sorts. We don’t always see eye-to-eye on everything and, as a result, we debate the validity of ideas or the approach I want to take with The Darkest Shade. But it’s not all arguments. Mostly, we agree on things. It’s just the odd argument we’ve had and it’s always based on a mutual respect. Never is it ever heated. And he makes some excellent points. Sometimes I don’t take them on board because I’m much closer to the material than he is. But having him challenge me forces me to aim for the best and - I hope - achieve a better result.

 

The Darkest Shade is actually based on a past screenplay you wrote with Kim Sheil - so how close are the screenplay and the graphic novel related, and what made you decide to switch media?

 

Cost was definitely a huge contributing factor. Kim Sheil and I originally set out to make a feature film but, as we got through each draft, it became very clear to us how expensive this endeavor would be. I mean, visual FX aren’t cheap. But I’ve tried to stay as close to the original screenplay as possible, given that some things don’t translate properly from one medium to the other. And I’ve sent the updates to Kim as often as possible so that he’s still kept in the loop. I have nothing but respect and brotherly love for Kim as a person and as a creative. The main difference I would say that the graphic novel has over the screenplay is that it’s allowed me to further develop the characters and their personal dynamics. But, essentially, the story arc itself is very close.

 

What can you tell us about The Darkest Shade approach to horror?

 

Because it grapples with the very real vulnerabilities of everyday parents, I chose to tackle The Darkest Shade in a Lovecraftian horror way. Where the people are but a small blip in an infinite cosmos that is both wondrous and terrifying. But it keeps close to the protagonists and their underlying grief, making it vastly more human, instead of featuring tentacled otherworldly monsters. There are creatures in The Darkest Shade, of course. But they belong to the ecosystem of another dimension - The Shadow Realm - that Sam (the father) and Jade (the mother) venture into while trying to cope with their downward spiral.

 

Do talk about the team of artists behind The Darkest Shade, and why exactly these people? And do talk about your collaboration with them for a bit!

 

I work with a skeleton crew, which is very different to how I normally would work on one of my films. The Darkest Shade is drawn and inked by the phenomenally talented artist, Riccardo Faccini. He seems to intrinsically understand what I want, at least most of the time. But he’s also very open to changing things on my behalf. I’m a bit pedantic about how I want everything to look so I’m always sending reference pictures and little notes. All of which he takes into consideration and always delivers a better result than I’ve provided him with in the end.

 

Then there’s my absolutely amazing colorist, Kimberly Brum, who takes Riccardo’s work to a whole new level of genius. Every time I get a new colored page back is like Christmas. And I peruse them like a happy child who has just opened the present I’ve been asking Santa for all year.

 

The lettering is done by M. Scott Russell who, again, takes on board all of my notes and delivers a better result than I could’ve hoped for. Sometimes changes need to be made but The Darkest Shade is always better for them.

 

Then, rounding out the team, is our guest cover artist Erwin J. Arroza and… I mean, just look at the incredible cover artwork he’s provided us with. I’m graced with being the little guy in such an awesome team. And the best part of it all is nobody has an ego. We’re all family trying to make something we’re all proud of.

 

So how does overseeing the creation of a graphic novel compare to directing a movie, and how did your experience of doing one transfer to the other? And which do you prefer, actually?

 

To be completely honest, there really isn’t that much of a difference between being a comic creator and directing a film. They’re both so collaborative and you have to choose the team according to who will be the best fit. With Free Fall Comics (of which Lucas Keim is the co-founder), we’ve found the right people and their work complements each other’s artistic skills. But developing a graphic novel allows for greater control over creation for a much smaller budget. If I was to do The Darkest Shade as a live action feature film, it’d cost millions to make and maybe not look as good with the end product. Whereas, with comics, I can come up with the wildest and strangest things imaginable and a page will only ever cost what I’ve agreed to pay the artists. Neither art form is particularly cheap. But you can do more with limited funds when developing a comic.

 

The $64-question of course, when and where will The Darkest Shade be released?

 

Well, we’re generating buzz for it at the moment with a Kickstarter campaign for the cost of printing. But the first of five graphic novels will be available for purchase mid next year. And the good team at Free Fall Comics will keep everyone updated as to exactly when. But, for those who are interested, you can visit this link and submit your name for information as it gets closer - for free (we’re not asking for any money just yet - only when The Darkest Shade is released): www.kickstarter.com/projects/freefallcomics/the-darkest-shade-book-1

 

Any future projects beyond the completion of The Darkest Shade you'd like to share?

 

I’m actually treating The Darkest Shade as somewhat of a franchise. The graphic novel is only the beginning. I’ve begun negotiations in regards to a possible toyline (hand-crafted and painted miniatures, plushies, even fully-poseable action figures) sort of like how Todd MacFarlane collaborated with Clive Barker for the Tortured Souls line. And a couple animated shorts that tie-in to the overall world I’ve created with The Darkest Shade. Besides that, I’m also working on a couple small live action short films next year with an upcoming actress that stole my heart when we first met. One of the projects is a dark comedy short about two teens who go to the drive-in to watch a zombie movie only to wind up in one. And the other is very hush hush at the moment because it’s being developed with a dear friend who is also a Producers Guild of America (PGA) member. More news on that as it unfolds.

 

Thanks for the interview!

 

© by Mike Haberfelner


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In times of uncertainty of a possible zombie outbreak, a woman has to decide between two men - only one of them's one of the undead.

 

There's No Such Thing as Zombies
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special appearances by
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directed by
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written by
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produced by
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Robots and rats,
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