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In a weird world where everybody's an artist of sorts and art
performances turn into shoot-outs, a painter sends all of her work off to
a gallerist to a remote and scarcely known island, to never hear from him
again. After a few months she starts to worry and decides to take a trip
to the island to investigate. On the island she soon becomes obsessed with
bingo, and there she finds the decisive clue to lead to the gallery -
which she finds empty. When she breaks in, she's soon surprised by the
police and jailed, and the chief of police promises to drop all charges if
she leaves the island immediately. However, his second-in-command is more
sympathetic of her cause, and promises to give her candid access to the
gallery - if she comes to watch his play, a play that's totally derailed
during this night's performance ... Gelateria is a film
that's hard to capture in words as it defies a traditional story structure
for the most part, is episodic with the episodes not always tied to one
another or the main story (if there is one), and is intentionally absurd
in approach. All of this might be a turn-off to those more attuned to
classic storytelling, but to those artistically inclined it presents a
fascinating puzzle made up of all sorts of clues from the art scene and
art history as well as elements of genre cinema, a puzzle that admittedly
might have no solution, but that's fascinating to piece together still,
also thanks to a slick yet playful directorial effort and pretty solid
performances by all involved. Sure, you need to be in the right mindset
for a film like this, but if you are you're sure to enjoy it.
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